Friday, 2 November 2012
Forged in Battle
A long term project I am working on for another commision is one of each of the range of WW2 models from Forged in Battle Andy's Models has commissioned this www.andysmodels.co.uk (nice discounts on all his range) Below are the British Tanks. In my opinion the models are better than battlefronts, far more detail, easier to construct, they do all have bases though which I like but many don't
4
| Late War Sherman M4 |
| Kangaroo |
| Sherman VC Firefly |
| Sherman VC Firefly |
4
| Late War Stuart |
| Sherman Mine Sweeper |
| Sherman Mine Sweeper |
| Desert War Stuart (Mid War) |
| Mid War Sherman |
| Mid War Grant, I liked these so much I how have an army of them |
| Sherman M4 |
| Mid War Lee |
| Late Desert War Sherman |
Labels:
15mm,
British,
Commissions,
desert war,
Flames of War,
Forged in Battle,
FoW,
Grant,
Lee,
Sherman,
Stuart,
WW2
Ok yes it has been many whiles since I last wrote anything on here, a
busy summer of painting, gaming and Olympics has kept me away. So what's
been going on for the last few months? All that follows...
A client asked me to repaint his two rather tank heavy armies, the original painting was rough and I couldn't quite get all the detail out in the new layer of paint.
| Early War German Armoured Company |
| Early War British Armour |
| German Infantry |
| British Vickers Light Tanks |
| British Crusier Tanks |
| German Armour Panzer III, IV, II and Is |
| More British Crusiers |
| Ze Germans |
| More Light Tanks |
| German Panzer IVs |
Tuesday, 15 May 2012
Apocalypse and end of Campaign
Well it's been a while sorry, games and painting and other far less exciting stuff have been getting in the way; but now as I'm waiting for the varnish to dry on the latest batch of Germans I will bring this upto date. Starting with... Apocalypse
With the end of the Svaard Campaign we have been playing for the last year came the final battle between the forces of the Imperium staring the Dark Angels, Imperial Fists, Scythes of the Emperor, Tau, Inquisition, Knights and Imperial Guard. The evil enemy, Lots of traitor Guard, Death Guard and a Titan.
Having won most of the campaign advantages the Imperials set up first, my Dark Angels taking the far right flank, unfortunately during the enemy deployment, a line of very high walls appeared in front of me. Not to mention the tank traps and minefields (a real failure in recon!)
I ended up facing the walls defended my some Guard, with more guard and the Death Guard inside the fortress.
Turn one started with my battle company supported by the Iron Wing slowly walking forwards towards the traitor gun line, the Dark Angels not showing any fear, then suddenly the Scythes of the emperors drop pods landed right in front of me, the whirlwind launchers destroying most if what had faced me on the walls
The Death Guard then Turned on the now trapped Space Marines. I Brought down my Assault Marines to screen the Scythes as they attempted to reform the battle line.
The fray at this end of the battlefield was also joined by a enemy warhound that soon found itself fighting three knights in close combat.
At the other end of the table the Imperial Fists where having all sorts of problems, facing a guard tank company. Fortunately for them a friendly tank company was available to help out.
The rest of the story I will tell in pictures..
Unfortunately time was sort and the battle came to a rather anti climatic end, and also a draw. Most of my army survived and so did my commander ( they were objectives). My hero of the battle was a devastator sergeant that had been awarded a orbital comlink as i campaign advancement, and managed to kill two Baneblades with it.
Lessons learnt on the day, all my squads need transport, either tracked or drop pods, leave more time for the game, and don't play on a sloping table (the dice don't stop)
With the end of the Svaard Campaign we have been playing for the last year came the final battle between the forces of the Imperium staring the Dark Angels, Imperial Fists, Scythes of the Emperor, Tau, Inquisition, Knights and Imperial Guard. The evil enemy, Lots of traitor Guard, Death Guard and a Titan.
![]() |
| Sorry for side ways shot.. but this is deloyment |
I ended up facing the walls defended my some Guard, with more guard and the Death Guard inside the fortress.
![]() |
| Dark Angels move forwards |
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| Imperial Fists Hiding |
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| Scythes of the Emperor saving the day |
![]() |
| Then instantly regretting it! |
The fray at this end of the battlefield was also joined by a enemy warhound that soon found itself fighting three knights in close combat.
At the other end of the table the Imperial Fists where having all sorts of problems, facing a guard tank company. Fortunately for them a friendly tank company was available to help out.
The rest of the story I will tell in pictures..
![]() |
| The Knights having despatched the Titan turn on the Death Guard |
![]() |
| More Traitors Turn up by Valkyrie |
![]() |
| Imperial Tank Company supporting the Imperial Fists |
![]() | |||
| View of the battle, far down the end were the Tau |
![]() |
| Trying and failing to kill an enemy commander, he later hid behind the wall |
![]() |
| A sneaky late outflanking attack from the red scorpions is soon dealt with |
![]() |
| Imperial Fists and Guard Containing the last Red Scorpion |
![]() |
| All that's left of two tank companies |
Unfortunately time was sort and the battle came to a rather anti climatic end, and also a draw. Most of my army survived and so did my commander ( they were objectives). My hero of the battle was a devastator sergeant that had been awarded a orbital comlink as i campaign advancement, and managed to kill two Baneblades with it.
Lessons learnt on the day, all my squads need transport, either tracked or drop pods, leave more time for the game, and don't play on a sloping table (the dice don't stop)
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